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EMPLOYMENT

STUDIO EXPERIENCE

2004-2010

MadcapLogic, Durango, CO

- CG character animation, rigging, & modeling for their animated Art Education program Creativity Express.

- CG character animation, rigging, and modeling for their client Car Help, and several other projects includingFlash animation andCharacter Design.

2003-2004

Disney Feature Animation, Orlando, FL

- Character Rigging, setting up facial rigs, eye controls, and other moveable parts for several Main characters for the film A Few Good Ghosts (never released)

- Did test animations with the rigs to make sure everything worked as expected.

1996-2002

DreamWorks Feature Animation, Glendale, CA

- Supervising Animator for the CG character Cetus (the seamonster) in Sinbad.

- Animator on the CG ice bird Roc in Sinbad.

- Animation for the CG Eagle in Spirit, Stallion of the Cimarron.

- Animation for CG versions of 2D main characters in the film Spirit, Stallion of the Cimarron.

- Rigging for CG background characters in the films Prince of Egypt, El Dorado, and Spirit.

- Animation for CG background characters in the films Prince of Egypt, El Dorado, and Spirit.

- Crowd simulation for the films Prince of Egypt, and El Dorado.

- Animation for the pre-production short film test for Shrek.

FREELANCE EXPERIENCE

2011- Present

Moon Spider Studios, Key Biscayne , FL

Remote Freelance CG Modeling, Rigging, and Animation for a game that is currently in production.

2012

True Light Media, FL

Remote Freelance CG character animation for the "Miami Marlins".

2011

Animatic Media, Ft. Lauderdale , FL

Remote Freelance CG character animation.

2011

Durham College, Ontario, Canada

Remote Freelance CG character modeling and rigging.  Developed a customizable character for Durham Colleges animation program.

2011

Campus Crusaders for Christ,Orlando , FL

Remote Freelance CG character animation for their animated series "Archivo Cero".

2004-Ongoing

ReelFX Creative Studios,  Dallas, TX

Remote Freelance CG character animation for many Film, Game, and Direct to DVD releases. 

2009

Pandoodle, Mountain View, CA

Remote Freelance, CG Character Modeling and Rigging

2009

White Stone Media, Burbank, CA

Remote Freelance, CG Character Modeling and Rigging

2007-2008

DreamHive Animation Studios, Orlando, FL

Remote Freelance CG character animation

2005

Project Firefly,  Orlando, FL

CG project development, rigging, and animation

2004

Genesis,  Orlando, FL

Freelance CG character animation and modeling for the Feature Film Tugger.

TEACHING EXPERIENCE

2011 - Present

The Art Institute of Tampa, Tampa, FL

Adjunct Instructor Teaching Modeling and Rigging classes.

Responsible for developing course material, in class critiques, and grading of student work.

2009 - 2011

Tampa Museum of Art:  Club Art, After School Program, Tampa, FL

After school program for middle and high school students for local public schools.  As guest artist, teach basics of creating animation.

2006

International Academy of Design and Technology, Tampa, FL

Instructed several Intro to 3D animation classes.

Responsible for developing course material, in class critiques, and grading of student work.

FILM CREDITS AND OTHER PROJECTS

2012

Miami Marlins, Jumbo Screen Animation for Baseball Games:  CG Character Animation

2011

Archivo Cero, Campus Crusaders for Christ: CG Character Animation

2011

"Daffy's Rhapsody", Looney Toon Short, ReelFX: CG Character Animation

2010

"Rabid Rider" Looney Toon Short , ReelFX: CG Character Animation

2010

"Fur of Flying" Looney Toon Short , ReelFX: CG Character Animation

2010

"Coyote Falls" Looney Toon Short , ReelFX: CG Character Animation

2009

CarHelp, Madcaplogic:  Modelling, Rigging, & Animation of mascot character Mego.

2009

Pandoodle,  CG modeling and rigging of customizable CG character.

2008

SplatterHouse, DreamHive, Credit:  In-Game Character Animation

2008

Open Season 2, ReelFX, Credit:  CG Character Animation

2007

Iron and the Maiden, The Chase Massacre, DreamHive Animation, Credit:  CG Character Animation

2007

Shrek III (Commercial Marketing), ReelFX, Credit:  CG Character Animation

2007

Creativity Express / Madcaplogic   Credit:  Lead CG Character Animation

2006

Everyones Hero, ReelFX  Credit: CG Character Animation

2005

Aunt Fannies Tour of Booty, (ROBOTS DVD short)ReelFX  Credit:  CG Character Animation

2005

Charlie and the Chocolate Factory (Game Cinematic), ReelFX  Credit:  Character Animation

2005

Action Man, ReelFX   Credit:  CG Character Animation

2004

Halo II, ReelFX   Credit:  CG Character Animation

2004

GIJOE Valor Vs. Venom, ReelFX   Credit:  CG Character Animation

2004

Tugger, Genesis, Credit:  Character Modelling

2004

A Few Good Ghosts, Disney Feature Animation Florida (film never released):  Rigging, Animation.

2003

Sinbad, DreamWorks Animation   Credit: Supervising CG Character Animator.

2002

Spirit - Stallion of the Cimarron, DreamWorks Animation   Credit:  CG Character Animation.

2001

Shrek, DreamWorks Animation   Credit: Los Angeles Pre Production.

2001

Eight Crazy Nights, Warner Bros. Animation  Credit:  CG character Animation.

2000

The Road To El Dorado, DreamWorks Animation   Credit: CG Character Animation.

1998

The Prince of Egypt, DreamWorks Animation   Credit: CG Crowd Animation.

SKILLS

3D Character Animation:  Very adept at traditional animation principles and techniques, executed in a digital format.  Very knowledgeable and efficient using Maya software as an animation tool.

3D Rigging:  Very well-rounded in rigging with excellent understanding of anatomy.  Well versed in Maya's rigging tools.  Capable using artistic approach for character rigging resulting in fast, efficient, versatile, and easy to use (animator friendly) animation controls.
3D Modeling & UV Layout:  Good understanding of Polygonal modeling techniques as well as laying out UV's for texturing.  Models are created precise and true to character, as well as efficient for rigging and animation.
EDUCATION
1992-1996 Ringling College of Art and Design, Sarasota, FL;  BFA degree in Computer Animation